Forearm strikes, rounded elbows,
downward elbows and rising elbows
Clinching as long as one (1) fighter is
active within the clinch. Referee will break fighters for inactivity
(holding, leaning, throwing fake knees) after four (5) seconds.
All judo and wrestling throws
Fighters are allowed to catch their
opponent’s leg and take one (1) step forward. After one (1) step, the
fighter holding the leg must STRIKE
before taking a second step or more or let go. It is not permitted
to hold an opponent’s leg and charge him to the ropes. You can
"dump" a person if you catch their leg and throw it back towards
them causing them to fall backwards but must do so within 2 steps (see previous). You can also
catch under their knee while they are doing a swing knee and topple them
over backwards but must do so within 2 steps (see previous).
Sweeping: Sweeps (with
instep of foot) are allowed and a fighter may "KICK" his/her opponents
supporting leg with the top of their foot or shin.
Spinning or pulling an opponent over the
inside or outside of the leg and dumping him on the ground.
Explanation of Knockdowns or
Standing 8 Count:
Standing 8s and knockdowns MAY be determined by the referee
if the fighter is knocked down or stunned as a result from opponent’s damaging
strikes.
Turning your back on your
opponent will result in a standing 8 count.
Balance
shots where the knocked down fighter
rises up immediately after being knocked down MAY not be counted as a knockdown or standing 8 countif determined by the referee to
be a balance shot. However, if the knocked down fighter does not get up
immediately, this may result in a standing 8 count even if originally deemed a
balance shot.